March 24, 2013

Lights, Camera, Action Point!

March 14, 2013
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3

In order to really appreciate 4th Edition Dungeons and Dragons, a certain suspension of disbelief is required, a talent for rationalization if you will.  Healing surges represent just how much magical healing a person’s body can physically handle before it exhausts itself, encounter and daily powers are just things too cool for your character to […]

Posted in: Game Talk, Metagame

The Barbarian Game Concept

February 7, 2013
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8

When I first started playing D&D, I could not find a game that was in any way compelling. NPCs were flat, boring, and served only as punching bags for the characters, who in turn were little more than bags of ego with a class attached. Stories were rarely developed, and quickly abandoned. The only solution […]

Posted in: Uncategorized

Character Building 101: Character Background and Where to Share

January 3, 2013
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0

So you’ve finally built that perfect little character. You’ve added the numbers, you’ve found a name, and a style, and a rich personality with a quaint cockney accent, and finally you’re starting to feel like you’re finished. But it’s not enough, you want more, and I know where you can find some of that sweet […]

Posted in: Game Talk, Uncategorized

The Origin System, A Closer Look

December 29, 2012
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4

What’s that?  You thought that we were done talking about the Origin system?  You believed even for a short moment that I would miss an opportunity to flesh out the Origin system to an unnecessary degree?  While this new class system may never see the light of day, I nevertheless want to share it with all of […]

Posted in: Game Talk, Gamecraft

Outclassed: Escaping the Class System

December 29, 2012
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1

I’ve been thinking a lot about Next recently, and about some of the decisions they’ve been making regarding classes.  I won’t go into my thoughts on those in this post, but the whole thing has gotten me wondering; do we really want the next generation of Dungeons and Dragons to have classes at all? I […]

Posted in: Game Talk, Gamecraft

Scum and Villainy

December 27, 2012
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3

Sorry, but the Baldur’s Gate: Enhanced Edition has to come later. I haven’t had much time to explore the new content in the game, and, to be honest, I forgot how tedious a lot of the quests in the first Baldur’s Gate were. I am honored this week to introduce the art-work of Sean P […]

Posted in: Game Talk