Browsing All Posts filed under »Game Talk«

Lights, Camera, Action Point!

March 14, 2013 by


In order to really appreciate 4th Edition Dungeons and Dragons, a certain suspension of disbelief is required, a talent for rationalization if you will.  Healing surges represent just how much magical healing a person’s body can physically handle before it exhausts itself, encounter and daily powers are just things too cool for your character to […]

Character Building 101: Character Background and Where to Share

January 3, 2013 by


So you’ve finally built that perfect little character. You’ve added the numbers, you’ve found a name, and a style, and a rich personality with a quaint cockney accent, and finally you’re starting to feel like you’re finished. But it’s not enough, you want more, and I know where you can find some of that sweet […]

The Origin System, A Closer Look

December 29, 2012 by


What’s that?  You thought that we were done talking about the Origin system?  You believed even for a short moment that I would miss an opportunity to flesh out the Origin system to an unnecessary degree?  While this new class system may never see the light of day, I nevertheless want to share it with all of […]

Outclassed: Escaping the Class System

December 29, 2012 by


I’ve been thinking a lot about Next recently, and about some of the decisions they’ve been making regarding classes.  I won’t go into my thoughts on those in this post, but the whole thing has gotten me wondering; do we really want the next generation of Dungeons and Dragons to have classes at all? I […]

Scum and Villainy

December 27, 2012 by


Sorry, but the Baldur’s Gate: Enhanced Edition has to come later. I haven’t had much time to explore the new content in the game, and, to be honest, I forgot how tedious a lot of the quests in the first Baldur’s Gate were. I am honored this week to introduce the art-work of Sean P […]

Legacies, Part II

December 22, 2012 by


Okay, so I’ll be the first to admit that this has been a pretty long hiatus on my part, taken for reasons that don’t need going into.  But what to talk about after such an absence?  I’ve decided it’s time for the most often requested post of this blog, a continued discussion of the Legacy […]

Dungeon Unmastered: Rough Beginnings

December 15, 2012 by


Unlike the two main contributors to Dungeon Remastered, I have next to no experience in DMing. In fact, it would be fair to say that I have little experience as a player. I’ve only played in a handful of games (one of which being the year-long Miranda campaign). So I’m not much of an expert […]