Character Building 101: The Don’ts

December 26, 2012
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At last the least prolific of the Dungeon Remastered writers returns! Was our hero waylaid by Orcs only to eventually earn their respect and his freedom? Was he swallowed whole by a ravenous Remorhaz and forced to hack his way out of its monstrous bowels? Did he get a job with short term disability insurance […]

Posted in: Uncategorized

Legacies, Part II

December 22, 2012
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Okay, so I’ll be the first to admit that this has been a pretty long hiatus on my part, taken for reasons that don’t need going into.  But what to talk about after such an absence?  I’ve decided it’s time for the most often requested post of this blog, a continued discussion of the Legacy […]

Dungeon Unmastered: Rough Beginnings

December 15, 2012
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Unlike the two main contributors to Dungeon Remastered, I have next to no experience in DMing. In fact, it would be fair to say that I have little experience as a player. I’ve only played in a handful of games (one of which being the year-long Miranda campaign). So I’m not much of an expert […]

Posted in: Game Talk, Uncategorized

Baldurs Gate Part I: Nostalgia

December 11, 2012
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Wow, we have some interesting comments on the last few posts. It’s great to see new commentators, though not every comment has necessarily been about the post exactly. Or anything related to our blog. We’ll figure out where these bizarre comments are coming from, but a thank you for all of you new people posting […]

Posted in: Casual

How to be Greener in Dungeons and Dragons

November 15, 2012
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Yeah, I’m doing it. I’m being that guy. But in all honesty, environmentalism is a concern of mine. I may not be a perfect environmentalist, but I try and embrace it as best I can, and in everything I do. Still, RPGs are a hurdle for a struggling eco-friendly person. I can’t find much written […]

Posted in: Casual

By the Gods!

October 30, 2012
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The gods have always featured heavily in my games; Pelor, Avandra, Bane, Moradin, and the Raven Queen have all had primary roles in the story line of the games I run. Not even just as distant ideals either: many of the gods have shown up in person to interact with the characters. Hell, the party […]

Posted in: Uncategorized

How to Torture Your PCs in 6 Easy Steps

October 25, 2012
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“Bad news for the character is always good news for the actor’ -Declan Donnellan, The Actor and the Target In the Miranda campaign, the group spent considerable time trying to track down the realm of Shom, wiped from the memories of all living things, and impossible to map. They had to raise considerable funds to […]

Posted in: Metagame, Miranda